package ciyuan.Block.Machine.Simple.ToolMakingTable;

import ciyuan.Block.TypeInterface.MachineContainer;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.util.math.BlockPos;

/**
 * @author 150149
 */
public class ToolMakingTableContainer extends MachineContainer {

    public ToolMakingTableContainer(ContainerType<?> containerType, int containerId, PlayerInventory playerInventory, BlockPos blockPos) {
        super(containerType, containerId, playerInventory, blockPos, 8, 93);
        this.addSlotBox(machineTileEntity.getInventory(), 0, 8, 62, 9, 18, 1, 18);
    }

}
